Original Link :

Features:
Number of Unique Meshes: 415
Collision: Yes, automatically and manually generated
Vertex Count: 200-30 000 depending on asset
LODs: Yes, 3-4 depending on asset
Number of Materials and Material Instances: 210
Number of Textures: 396
Texture Resolutions:
Supported Development Platforms:
Windows: Yes
Mac: No
Showcase video :
Overview video :
Documentation :
Enjoy don't hesitate to like the post if you appreciate it Kiss Wink

Features:
- Over 50 blueprints for faster level creation
- Building blueprint system that generates building exteriors with 100+ parameters
- 8 different styled buildings
- A drivable car with paint control
- Spline blueprints for highways, sidewalks...
- Scattering system for debris and distance cities
- Over 400+ different post apocalyptic themed assets
- Advanced materials with multiple customizable parameters
- Dynamic day and night system with rain weather option
- 4 layer landscape material with adaptive tessellation and distance based macro details
- Example level with optimized dynamic lighting and landscape
- Library of high quality tiling textures
Number of Unique Meshes: 415
Collision: Yes, automatically and manually generated
Vertex Count: 200-30 000 depending on asset
LODs: Yes, 3-4 depending on asset
Number of Materials and Material Instances: 210
Number of Textures: 396
Texture Resolutions:
- 4K (12)
- 2K (314)
- 1K (64)
- 512 (4)
- 256 (2)
Supported Development Platforms:
Windows: Yes
Mac: No
Showcase video :
Enjoy don't hesitate to like the post if you appreciate it Kiss Wink