STANDALONE LGF Admin Menu / Tool

SaifNeon

Administrators
Joined
Apr 25, 2022
Messages
874
Credits
46,350

LGF Admin Menu​

This resource is in its current state, and while it’s compatible with QBox and ESX, it requires my LGF_Utility for UI management and framework handling. Vehicle, ped, and object data are stored in web/components/data. Pull requests for improvements or new features are welcome.

a682fa1d-83ad-4f56-a115-46698222dfd8

6c5ed6ed-8f3f-41e6-9c15-53652f55e9ab

26d6046a-abdf-4687-aec0-003a561d2417

542d1883-eb0b-4c6f-a0bc-aa3e37a4af49


Features​

  • Code Execution Page: For debugging purposes (recommended for creators only).
  • Leaflet Map with Player List: Shows a map with a list of players.
  • Entity Spawner: Spawn peds, objects, and vehicles in the game world.
  • Resource Manager: Allows for managing and restarting resources.
  • Debug Tools: Includes raycast debugging for entities.
  • Inventory Management: Add items to the inventory.
  • Dashboard with Logs: Keeps track of actions and provides an entity counter for better monitoring.

Configuration​

Required Dependencies:​

  • LGF_Utility: This is required for managing the UI placement, framework interactions, and other essential functions.

Setup Instructions:​

  1. Install LGF_Utility:
    Please, Log in or Register to view URLs content!
    • Ensure that LGF_Utility is installed and properly configured in your server environment.
  2. License Configuration:
    • To give the necessary permissions, add your license details to the modules/server/sv-config.lua file. You can find this file within the project directory.
  3. UI and Framework Compatibility:
    • The resource is compatible with QBox, ESX, and requires the use of the LGF_Utility for managing UI elements, prop placements, and framework functionalities.
  4. Data Management:
    • Vehicle, Ped, and Object data management is handled through the web/components/data folder.

Folder Structure:​

  • The vehicle, ped, and object data is located in: web/components/data

Release​

Please, Log in or Register to view URLs content!


Contributing​

Feel free to open issues or submit pull requests if you would like to contribute new features, optimizations, or bug fixes.
 

Menu di amministrazione LGF​

Questa risorsa è nel suo stato attuale e, sebbene sia compatibile con QBox ed ESX, richiede la mia LGF_Utility per la gestione dell'interfaccia utente e la gestione del framework. I dati di veicolo, ped e oggetto sono archiviati in web/components/data. Le richieste di pull per miglioramenti o nuove funzionalità sono benvenute.

a682fa1d-83ad-4f56-a115-46698222dfd8

6c5ed6ed-8f3f-41e6-9c15-53652f55e9ab

26d6046a-abdf-4687-aec0-003a561d2417

542d1883-eb0b-4c6f-a0bc-aa3e37a4af49


Caratteristiche​

  • Pagina di esecuzione del codice : per scopi di debug (consigliata solo per i creatori).
  • Mappa con elenco giocatori : mostra una mappa con un elenco dei giocatori.
  • Entity Spawner : genera pedoni, oggetti e veicoli nel mondo di gioco.
  • Resource Manager : consente di gestire e riavviare le risorse.
  • Strumenti di debug : include il debug raycast per le entità.
  • Gestione inventario : aggiungi articoli all'inventario.
  • Dashboard con registri : tiene traccia delle azioni e fornisce un contatore di entità per un monitoraggio migliore.

Configurazione​

Dipendenze richieste:​

  • LGF_Utility : necessario per gestire il posizionamento dell'interfaccia utente, le interazioni con il framework e altre funzioni essenziali.

Istruzioni di installazione:​

  1. Installa LGF_Utility :
    Please, Log in or Register to view URLs content!
    • Assicurarsi che LGF_Utility sia installato e configurato correttamente nel proprio ambiente server.
  2. Configurazione della licenza :
    • Per dare i permessi necessari, aggiungi i dettagli della tua licenza al file modules/server/sv-config.lua. Puoi trovare questo file nella directory del progetto.
  3. Compatibilità dell'interfaccia utente e del framework :
    • La risorsa è compatibile con QBox, ESX e richiede l'uso di LGF_Utility per la gestione degli elementi dell'interfaccia utente, del posizionamento degli oggetti di scena e delle funzionalità del framework.
  4. Gestione dei dati :
    • La gestione dei dati di veicoli, pedoni e oggetti avviene tramite la cartella web/components/data.

Struttura delle cartelle:​

  • I dati del veicolo, del pedone e dell'oggetto si trovano in: web/components/data

Pubblicazione​

Please, Log in or Register to view URLs content!


Contribuire​

Sentiti libero di aprire segnalazioni o inviare richieste di pull se vuoi contribuire con nuove funzionalità, ottimizzazioni o correzioni di bug.
Belllo
 

LGF Admin Menu​

This resource is in its current state, and while it’s compatible with QBox and ESX, it requires my LGF_Utility for UI management and framework handling. Vehicle, ped, and object data are stored in web/components/data. Pull requests for improvements or new features are welcome.

a682fa1d-83ad-4f56-a115-46698222dfd8

6c5ed6ed-8f3f-41e6-9c15-53652f55e9ab

26d6046a-abdf-4687-aec0-003a561d2417

542d1883-eb0b-4c6f-a0bc-aa3e37a4af49


Features​

  • Code Execution Page: For debugging purposes (recommended for creators only).
  • Leaflet Map with Player List: Shows a map with a list of players.
  • Entity Spawner: Spawn peds, objects, and vehicles in the game world.
  • Resource Manager: Allows for managing and restarting resources.
  • Debug Tools: Includes raycast debugging for entities.
  • Inventory Management: Add items to the inventory.
  • Dashboard with Logs: Keeps track of actions and provides an entity counter for better monitoring.

Configuration​

Required Dependencies:​

  • LGF_Utility: This is required for managing the UI placement, framework interactions, and other essential functions.

Setup Instructions:​

  1. Install LGF_Utility:
    Please, Log in or Register to view URLs content!
    • Ensure that LGF_Utility is installed and properly configured in your server environment.
  2. License Configuration:
    • To give the necessary permissions, add your license details to the modules/server/sv-config.lua file. You can find this file within the project directory.
  3. UI and Framework Compatibility:
    • The resource is compatible with QBox, ESX, and requires the use of the LGF_Utility for managing UI elements, prop placements, and framework functionalities.
  4. Data Management:
    • Vehicle, Ped, and Object data management is handled through the web/components/data folder.

Folder Structure:​

  • The vehicle, ped, and object data is located in: web/components/data

Release​

Please, Log in or Register to view URLs content!


Contributing​

Feel free to open issues or submit pull requests if you would like to contribute new features, optimizations, or bug fixes.
Good
 

LGF Admin Menu​

This resource is in its current state, and while it’s compatible with QBox and ESX, it requires my LGF_Utility for UI management and framework handling. Vehicle, ped, and object data are stored in web/components/data. Pull requests for improvements or new features are welcome.

a682fa1d-83ad-4f56-a115-46698222dfd8

6c5ed6ed-8f3f-41e6-9c15-53652f55e9ab

26d6046a-abdf-4687-aec0-003a561d2417

542d1883-eb0b-4c6f-a0bc-aa3e37a4af49


Features​

  • Code Execution Page: For debugging purposes (recommended for creators only).
  • Leaflet Map with Player List: Shows a map with a list of players.
  • Entity Spawner: Spawn peds, objects, and vehicles in the game world.
  • Resource Manager: Allows for managing and restarting resources.
  • Debug Tools: Includes raycast debugging for entities.
  • Inventory Management: Add items to the inventory.
  • Dashboard with Logs: Keeps track of actions and provides an entity counter for better monitoring.

Configuration​

Required Dependencies:​

  • LGF_Utility: This is required for managing the UI placement, framework interactions, and other essential functions.

Setup Instructions:​

  1. Install LGF_Utility:
    Please, Log in or Register to view URLs content!
    • Ensure that LGF_Utility is installed and properly configured in your server environment.
  2. License Configuration:
    • To give the necessary permissions, add your license details to the modules/server/sv-config.lua file. You can find this file within the project directory.
  3. UI and Framework Compatibility:
    • The resource is compatible with QBox, ESX, and requires the use of the LGF_Utility for managing UI elements, prop placements, and framework functionalities.
  4. Data Management:
    • Vehicle, Ped, and Object data management is handled through the web/components/data folder.

Folder Structure:​

  • The vehicle, ped, and object data is located in: web/components/data

Release​

Please, Log in or Register to view URLs content!


Contributing​

Feel free to open issues or submit pull requests if you would like to contribute new features, optimizations, or bug fixes.
merci beaucoup
 

LGF Admin Menu​

This resource is in its current state, and while it’s compatible with QBox and ESX, it requires my LGF_Utility for UI management and framework handling. Vehicle, ped, and object data are stored in web/components/data. Pull requests for improvements or new features are welcome.

a682fa1d-83ad-4f56-a115-46698222dfd8

6c5ed6ed-8f3f-41e6-9c15-53652f55e9ab

26d6046a-abdf-4687-aec0-003a561d2417

542d1883-eb0b-4c6f-a0bc-aa3e37a4af49


Features​

  • Code Execution Page: For debugging purposes (recommended for creators only).
  • Leaflet Map with Player List: Shows a map with a list of players.
  • Entity Spawner: Spawn peds, objects, and vehicles in the game world.
  • Resource Manager: Allows for managing and restarting resources.
  • Debug Tools: Includes raycast debugging for entities.
  • Inventory Management: Add items to the inventory.
  • Dashboard with Logs: Keeps track of actions and provides an entity counter for better monitoring.

Configuration​

Required Dependencies:​

  • LGF_Utility: This is required for managing the UI placement, framework interactions, and other essential functions.

Setup Instructions:​

  1. Install LGF_Utility:
    Please, Log in or Register to view URLs content!
    • Ensure that LGF_Utility is installed and properly configured in your server environment.
  2. License Configuration:
    • To give the necessary permissions, add your license details to the modules/server/sv-config.lua file. You can find this file within the project directory.
  3. UI and Framework Compatibility:
    • The resource is compatible with QBox, ESX, and requires the use of the LGF_Utility for managing UI elements, prop placements, and framework functionalities.
  4. Data Management:
    • Vehicle, Ped, and Object data management is handled through the web/components/data folder.

Folder Structure:​

  • The vehicle, ped, and object data is located in: web/components/data

Release​

Please, Log in or Register to view URLs content!


Contributing​

Feel free to open issues or submit pull requests if you would like to contribute new features, optimizations, or bug fixes.
 
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